I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. The chance of getting a 1kc drop at 1/99 is 1. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. While the designs. Keep in mind that we might fine-tune the drop rates even further down the line. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. Long term, I could see virtus set going for 70-100m and each ring upgrade in the 10-30m range, depending on the ring. And even then, they haven't stated what their drops would be. The unique drops, OSRS GP and engaging combat mechanics make these bosses a must. they arent too high, the dt2 bosses are being. could argue toa had its rates adjusted via many nerfs to invo system but this definitely was a bit more indirect of a drop rate change. The other grandmaster quests give so much more XP from completing them. DT2 is a great quest and the bosses are pretty fun apart from some mechanics that make them less fun that they couldve been. Kc/hr may vary but I've been told this is close to EHB when accounting for bank time. But I’m not here to whine about the. 2% (which makes having 1 or fewer orbs less than 2% or 1 in 50) after the update i got 7 additional orb and an axe piace in 90 kc. 5% of people will have NOT hit the drop once. Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. The counter (which tracks x/3) is shared between all four bosses, so leaving one boss at 2/3 to do another boss would reset the counter, essentially throwing away 2/3 progress for the first boss The counter tracks on a per-vestige basis, so leaving one boss at 2/3 to do another boss would would allow you to go back to the first boss and finish. Genius, the average person gets 55 gems an hour. Duke: 49hr @ 25kc/hr. Huge Changes to DT2 Boss Drop Rates in Today's Update! #OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS. And then the low drop rate to compensate for fast kc is something people complain about. 12 seconds total. Levi: 54hr @ 25kc/hr. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. Tombs of amascut has already surpassed 10% of the lifetime completions of the theatre of blood. Fix pls 7 26 comments Add a Comment. They also seems unnecessary since there are gonna be a fuck ton of other drops from the dt2 bosses including the ancient staff upgrades which is a more interesting way of giving ancients additional uses, at least on theory. Farm kalphite's dpick drop. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Can at least some of the dt2 bosses be doable with multiple players. Vents within the asylum will now correctly despawn when the encounter ends. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. Dying a few times and using a lot of supplies adds up and when you finally get the kill with 53 rune arrows, it isn't fun. This helps fill the gap between mystic/trident/ and ancestral/shadow. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. Any listed KPH rates below are based on the current meta farming methods, to allow for comparison between bosses. WolfFZzz • 2 mo. That could possibly mean the chance of a group boss fight. You read this scroll (in the same way as the prayer scrolls from. Today we will share the drop mechanisms and unique rates. Hypothetical numbers here but for example the blowpipe is 1/512 drop rate right, you have to roll the unique table, then roll the blowpipe specifically, then you get it. ^ The drop rate varies based on the player's individual performance in the raid, ranging from 1/650 (the base rate) to 1/6,500 in Normal Mode. whisperers regular loot is actually pretty good especially if youre getting perfect kills. Good evening OSRS Addicts. ago. How to improve DT2 bosses. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. Ring + Axe Total Expected Time To Completion: 173 Hours. Be careful though as other agents can go Rogue on you and steal. DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb. 35% bonus is still dead on arrival for everything except ice barrage. Sets Found: 0/127. It’s stupid to begin with, and should have never been implemented, but it’s jagex and they tend to implement controversial things to the. Please note that we return to Whisperer if we don. If x > 1 only uniques, sets and runes/essences/uber keys are kept as loot. Added 'Ore packs' to Petrified Percy's. Whisperer – 1/64. 700kc isnt even that much to go on rate, yet it feels to actually do the boss for that long when all u get is chump money along the way. Ring Completion KC: 765. Awakened DT2 Bosses Should Be Profitable. In the context of a monster, the rare drop table must be hit first, which in this example has a 1/50 chance, then it must hit the sapphire's 1/4 after that. Get wildy barrage tasks for 100k+ slay xp hour. Deaths were dangerous in 2007 and 2013 GWD came out in a time when deaths were dangerous. How to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. They are exclusively obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus. I drop whatever grind I'm on and do the latest quest when it's released because I. For example, at 1/5th the drop rate, about 17% of standard would get the drop, where as it looks like maybe 3% of 3 shard would. I've used a total of 5k tokens and I've only made it to an addy defender. which sounds kinda OP to me. the reward quantity seem underwhelming for 4 bosses more challenging than vorkath, which I would argue is more challenging than any of the 4 main GWD bosses. Yeah, they’re not any more likely to get dupes than mains with the same KC. An issue preventing floating columns from being destroyed has been hotfixed. honestly they need to buff the difficulty of duke and the other 3 could do with a bit of refining but pretty solid defo don't need to make easier, the awakened versions should provide more peak content. Edit: Very funny to see all the comments saying that the EHB is. Join. SiliskeIBS • 2 yr. These are as follows: 2/128 chance to obtain a unique item (equal chance at any unique if you roll) 1/128 chance then a 1/4 chance to obtain a Godsword hilt (if you fail the 1/4 you'll get 19,501-21,000 coins instead)The answer is Whisperer. I'm not talking about freak occurrences at all. CryptoI love that DT2 requires 64 Mining, despite a pre-req quest (Making friends with my arm) Requiring a higher mining level, 72. If you wanna go to the bosses now, you need a mentality of: "okay, i am going to camp 500+ of these". IMO standard loot should be heavily nerfed with another buff to uniques. The drop rates are engineered for mains, and also, irons exist. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. Added the Dragon Pickaxe to Kalphite Queen's loot table at a rate of 1/400. Unpopular Opinion: ToA Drop Rates Needed Nerfing. 163. And its drop table still sucks after the update. They are basically slayer/barrage training robes. Otherwise dags kings is just dead content. Even if that one guy had killed all 4 bosses, he could have just rolled good RNG on the last one and it could have nothing to do with the method. Let me preface this that I know I'm 73% retarded but I've been struggling to wrap my head around how drop rates work. An issue that could prevent the Duke Sucellus encounter from starting has been resolved. The chance of getting a 1 kc drop at 1/33 is 3. Great fight for getting into a rhythm and cruising through dodging everything. Archived from the original. Vardovis is basically the most difficult boss of the 4 despite fastest ttk yet currently appears to have the most shit drop rates. ⏳ What rewards will the bosses drop? We want to shape them with YOU! I think a lot of it boils down to what the drop rate of the new rings are as to if the dk rings are relevant or not still. But also removes the chance of being spooned it in a low kc. Again, that doesn't account for resupplying, deaths, bathroom breaks, etc. And 3k of those were just getting bronze. ago. DT2 Drops will likely go up in price. In a 10-man mass at Callisto for example, the drop rate is approximately 1/2000/10 = 1/20,000. I wouldn’t get my hopes up, but if that’s how it shakes out, will be a pleasant surprise! osrslmao • 2 mo. Basically if you can stick to killing a DT2 boss until you get a valuable rare then it is worth it. For each stack of the buff, they will gain 6% bonus Strength. 1. The recent increase in drop rate of DT2 bosses has directly impacted the price of all the uniques coming from this content, some of it falling over 50% in a single day. I have 300+ boss/barrows/superior kills and only got ONE t2 relic. Total: 216hr. To save the economy, simply make all uniques 1/1000 in gwd so the DT2 bosses' loot tables are up to par. Here's the summary of how I'd suggest this work: Each of the four bosses has their own Ancient Artefact drop. Wait a minute. • 17 days ago. Use the breakable nerve endings on each other to create the right combination and repair the endings in the middle of the room. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza clips. I highly doubt that the quest version of the bosses will be hard . ago. The. Let's also assume that this boss is largely done for this drop and little else in the drop table is worth much. 14. This honestly just sounds like a skill issue. So arguments made in relation to the CG drop table should apply to a DT2 boss as well. I have 300+ boss/barrows/superior kills and only got ONE t2 relic. The gap you have between you and rank 2 is insane. Top PostsToo damn much is the answer. twitch. They are: Bellator Ring (Warrior ring) Ultor Ring (Berserker ring) Magus Ring (Seer's ring) Venator Ring (Archer's ring) To make each of the rings, you will need to acquire several items. The boss fight is initiated upon climbing into the arena, where it will use a volley of rapid-firing attacks which deal damage upon impact; protection prayers will fully block these attacks. Virtus robes will be 100m for the set by the end of the week because they are essentially useless or too niche. A button to toggle drop sounds enables/disables playing a sound effect while loot is 'dropped' by a boss/monster. Archived from the original on 3 August 2023. The Old School RuneScape Wiki is running a project to add exact drop rates to articles. That's why their drop rates made sense then. Who the fuck thought that was a good idea. Getting 3 rolls of 1/171 will statistically be way higher with 500 kc, vs getting a single 1/512 drop in 500 kc. Keep in mind that we might fine-tune the drop rates even further down the line. 1 — has dropped, increasing the drop rates. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. May 1954. Duke: faster prep, when to step back/behind pillar. Runite ore, 200k, 1/50. If the drop rates weren't good, no one would do them. Virtus is BIS for ancients. So im coming up with this: If Jagex made the droprate for awakener's orb from awakened bosses 100%, the bosses could be worth doing multiple times and be relevant in the long term (cause as of rn people are solely doing it for blood torva, so it will become dead content sooner or later). Jagex still showed the cheater on the world first too which is funny. then i went to leviathan and was like what the fuck. The bosses will also drop untradeable Vestiges, specific to each boss. tv. For each stack of the buff, they will gain 6% bonus Strength. After ~750 kills got the vestige and 1 ingot. The other grandmaster quests give so much more XP from completing them. 4 days ago. Yes and you can get spooned as early as 3kc instead of 1kc. 229. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the. Might have been balanced based on average kill times. Whisperer - 1/77. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. I'm just over 1900kc. The rare drop table drops some rune items and other items of moderate value, and also has access to the gem drop table as a sub-table. ago. Looking forward to seeing drop rates now to see just how rare this is. Look at item trade volumes on the grand exchange database. The average KC to get a 1/270 drop is 187, so if you were right at the mean rate it would take ~125 hours at 40 minute. Less likely to go on long dry streaks essentially, the ring could also be more common then the other uniques. That's really surprising, as I've done different bosses that should drop vestiges too and nothing so far. The goal of the Taniks boss fight in Destiny 2: Beyond Light. This is for a stat project for my students during probability, which they will calculate how many kills they should need for upgrading all rings, getting the soulreaper axe, WITHOUT giving them the stated drop rates. 5. An indication that we hit it would have been great or some object we could interact so we know we're. So for every boss it'll be about 1/1152 for a completed ring + 2 virtus + 1 axe piece + 3 ingots. The only one I could find on the RS3 wiki was Duke Sucellus . Ive also had like 3 orbs from Duke in 270 kc, so not really getting much luck. For all drop rates, use the formula base chance - (level * 25). k4melot • 7 yr. 61464% chance of dying. Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. Mastering the mechanics and prioritizing movement and positioning will be key to conquering these formidable foes. Cantcellation 4 days ago. For each stack of the buff, they will gain 6% bonus Strength. Not to even mention the Axe, which at these drop rates is essentially a megarare raids item that barely beats out the Fang or the Blade of Saeldor in the few places where it's actually good at. Most people that complete a GM, will take 20-30± minutes to complete a GM, speed running in the 10-20 minute range. they are all solo only. Destiny 2 ’s newest patch — version 2. Having poor drop rates gets them long term subscriptions and/or bond buyers. ago. 1!), so I wanted to do. ago. . Granted, I don’t have any actual data just from Reddit posts/streamers. Why do the new DT2 bosses drop bronze garbage? Surely if something is harder you would be rewarded similarly. Rex drop rates. ago Important point that Kieren made: They recognize that. But anyone who thought that you could reasonably do DT2 bosses for a midgame gear upgrade, that didn’t happen. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main. With a 1/81 unique rate, any virtus piece is 1/648. . To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. sharknado-enoughsaid. Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 98 MB 3,556. ago. Its 1/768 with the normal system. CryptoFor chaos elemental the drop chance of Dragon pickaxe is 1/256 or 0. The real question is how involved the fight mechanics are for each boss and how long it takes to kill. All of the attacks are a pattern. 72. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Still impressive that you need ~20% more KC than the "rate" at the boss to have a 50/50 shot at having the necessary drops to make the. Survive, then kill them. 55 times more common than getting no drops. Raids 3 items are already extremely common in the market, and have only been out for one week. Virtus is too cheap too. Claws and Kodai wand make sense. These pets are obtained by training a specific skill, with the chance of obtaining one being based on the player's level in the corresponding skill and the base chance of the activity being performed. Agreed! I’m the official representative of the Ironman community & I support this! Neat, guess 16 year old content with superior gear and methods like kiting and chinchompas outs. r/EASportsFC. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. *. So I’m not complaining about the bosses. Each boss drops a specific, untradeable vestige. Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to. That’s what we have to look forward to. 73. I also think the ring upgrades will start around 70-100m. Drop Rate Project. let's calculate this together time-wise alone and not including the 3m awakeners orb you have to use for each attempt. Four upgraded Ancient Sceptres: Blood Variant, Ice Variant, Smoke Variant & Shadow Variant. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. Between Duke, The Whisperer, Vard and The Leviathan which one do you personally feel strikes the best balance between design, reward, mechanics, challenging, fun, etc. But I also hand-waved the original sanity check, which also isn't that accurate either, so let's be a little more thorough: Fang does indeed average a 29, at 74. . C. If they lock in around 15M and stay there, people will buy the old rings. Same for axe piece. 7. The player will need 3 fire nerves, 2. toa rates were definitely not balanced around people sending. At CG you have the potential to go extremely dry. The power within it seems. Imagine the blowpipe from Zulrah being a 1/4000 instead. Rough estimate of 6 hours fighting whisperer every single day with sang staff since 4 hours after the release of DT2. 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. Make it have a 100% chance of poison (currently only 12. And yeah, Midir is my least favorite boss I've ever fought in a Dark Souls game (BoC isn't really a boss and doesn't. . This is a Drop Calculator for Diablo 2 Resurrected. ago. About a 60% chance at the original. Alemorgan • 2 yr. Big W for Ja. ago. They are amazing, super fun and extremely challenging. 3 views 1 minute ago #osrs #runescape #jagex. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. 1. Player obtains new bars, either through trading or as boss drops. For example:Drop Rates are interesting, pet is rarer than 1 individual piece. 07% chance of getting the drop by 100 kills (~10x less likely) and a 0. This is just straight up incorrectly balanced. twitch. If you look at hiscores for bosses with these rare unique drop rates (like phosani, not vorkath) then at least 20-25% of the players who actually grind to the drop rate (and beyond) are irons. Drop rates are based on mains, and irons just exist within that framework. 4 awakened orb drops, with one selling at 4m, helped. With ultracompost unprotected herbs have a 4. Add a Comment. New method!Diablo 2 (D2R 2. 5. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. Support the stream: me an audio clip: Times local to Western Australia (AWST)Sunday. But it seems like the supply drops the bosses drop, aren’t enough for another kill. Sure, the red carpet makes the game better to play from a gameplay perspective, but it looks like hot garbage. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the Virtus robes and pieces of both. 0 damage, can be killed with less than 5m in gear, good drop rates. If these bosses were 15-20M/hour (WITH NO DEATHS), I really don’t think that would. Sort of the inverse of Osmumten's Fang effect. Since we’re talking about rings for DT2 Suggestion Most games such as the souls series for example allow players at least two rings. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Axe pieces should be tradeable. I wouldnt be selling rings for 100-200 mil but hey i could be wrong! I just dont think 50 hours of basically raid-level bosses is worth that lol. Phase one:. Whilst learning leviathan and average player will likely die ALOT and spend mills in deaths. gp/hr is down in every old boss compared to launch, that's just how it works. 5 times longer to complete one full agent contract if you buy to tier 10. SeaBarrier • 47 min. so closer to 10 years for osrs if you dont count the 6 years between 2007 and the osrs release in 2013. 44. Jagex still showed the cheater on the world first too which is funny. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. For example, Rex drops the Berserker ring, Warrior ring, Ring of life and Dragon axe all at a drop rate of 1/128. Tired of everyone saying agility is slow and boring. The chances for each piece based on the drop table might, but the unique drop table chance should differ 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but uniques aren’t up yet HajWayTooMany • 17 days ago Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to her vault is opened where players can obtain their loot, the quality of which scales to their performance in the raid. To make these tradeable, you'll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). Each boss drops tradeable bars. However, Jagex has in. Rare drop table monsters. one mechanic for the shadow boss darkens the entire room and you have to turn on a certain brazier and deal damage before it is extinguished and you need to move to the next. Vorago Drops the Seismic weapons which are currently around 1b for the set due to the rise of magic but also due to the infrequency at which seismics can be obtained. Yes "True" ring drop rate is somewhat misleading as it assumes farming only that boss for all 3 Ingots and Vestige Rolls required for the ring, when the design "expects" you to move on once you get the Vestige. 73. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. ^ "Desert Treasure II - Tweaks and Drop Rates". a) Just make them a straight up quest reward (quest must require rfd) (get the gloves upon completion or buy from a shop like rfd) b) Make it an untradable drop from a post quest boss (quest must require rfd) c) Make a tradable add-on to the barrows gloves as a drop from said post quest boss (in this solution the quest doesn't need to be locked. My guess is relatively common like the ancient icon so 1/50, a far cry from the 1/506 or w/e GS hilts are. Subscribe to GnomeNuts: Buy me a Coffee: more Jars into the game could stimulate the economy by providing more unique items for players to trade. TTC Ring/Axe: 41 Hours @ 26kc/hr. Each piece of Virtus robes gives a 1% magic damage bonus for a total of 3%, and is increased to 4% each if using combat spells from Ancient Magicks for a total of. The amount of time osrs players spend in game is insane, man. People have been crying for scythe content for a while, wouldn't. Give them good items (1. The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. These wouldn't be a static drop rate between all bosses. ago. The problem there is that adjusting drops to make things less common is much more likely to piss people off than if you improve the rates. ago. They’ve said they’ll be similar to Nightmare or GWD at best. 1. In game where almost half the base plays iron, and another 40 percent that are mains play the game for the collection log, minimizing grueling dry streaks is an important thing to consider. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. So they can be dropped in addition to the primary/secondary drops, and even in addition to. ago. tbow is a 300 hour (100k pts/hr) drop at chambers and represents about 50% of the total gp/hr you make at chambers. Join. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their regular forms. 1. ⏳ What rewards will the bosses drop? We want to shape them with YOU!I think a lot of it boils down to what the drop rate of the new rings are as to if the dk rings are relevant or not still. If you are doing the bosses and don't plan to do more than 300 kc on each boss, you are literally paying to try the new bosses for no reward. . Fortunately, the average person gets drops below drop rate or by it :) So you’ll be good man, but again, hopefully you get your shadow soon… I’d hate to come back and see you’d given up. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. I have been having a blast at these new bosses. The chance of going dry at Whisperer is also a lot lower due to the new drop mechanism. There have been some good updates recently and upcoming to help with this: elidnis ward, ancient sceptre, and the new ring/virtus robes from DT2. I'm at 8 orbs 450kc at vard. As far as the DS2 bosses and their drops, the poll for whether or not they should be repeatable fights hasn't finished yet, so we won't know until in ~24 hours. Can just look at the proportion of players with 1100+ vardorvis KC right now. It should take a similar amount of time to get Virtus - meaning it should really be like 1 in 8k or so. 1 / 5. " ^ Jagex. However, the rings are all made through the same process with their respective. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. For example, 666 soul runes is the norm if you take damage, but once i got 1k for not taking it. As of making this post, here are the prices for the Virtus drops. You should try TOA! At 150 invo, it's probably a little bit easier than DT2, actually. The blog now reads "With all this in mind, now that we have more information, we're changing the core unique rates (Virtus, Ingots, Vestige & Axe pieces) to be approximately 20-30% more common, depending on the boss (Vardorvis and Leviathan have received the biggest improvement). Diablo II. Seen a lot of posts about people being burnt out and quitting OSRS. This data is used on about 280 drop table articles. On top of this, even if I started. 6 reg kc to ea awakened and this is even more pronounced at bosses like Leviathan. Huncho_Muncho • 2 mo. Here's my take as a noob about to witness his first big pvm update: high level pvmers farming raids will stop and go kill the new bosses for big money which means less tbow and shadow coming into the game, tbow and shadow may be bis at some of the bosses, temporarily driving up their demand so the drop in supply and increase in demand would. I think it should check whether you have the scepter/quartz in your bank and convert to a supply drop or something — or at least, make them alch for 10k or something so they can pay for a restore. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. Quests to me are like an event. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. Cave Crawlers 2. The rare drop table or RDT is a drop table that is accessed by medium-level and high-level monsters. They're from the same boss at the same drop rate. Zakisback1234 • 2 min. 71% death rate when excluding Kourend and Trollheim with ultracompost. DT2 Awakened drop rates. However, Jagex has in. 9452% of getting this many drops or fewer. 28 July 2023 The Whisperer should no longer fire more attacks in a row than intended. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Favorite Post Quest DT2 Boss. it's to be bis ancient armour. D2 and D2R Bossq and Monster Drop Simulator. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Duke’s isnt bad either. ITS JUST A 10X FOR QUEEN EVAHe primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2 . One_Case_1412 • 7 mo.